﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.RemoteNotification
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;
using System.Collections;
using System.ComponentModel;

#nullable disable
namespace UnityEngine
{
  [EditorBrowsable(EditorBrowsableState.Never)]
  [Obsolete("RemoteNotification is deprecated. Please use iOS.RemoteNotification instead (UnityUpgradable) -> UnityEngine.iOS.RemoteNotification", true)]
  public sealed class RemoteNotification
  {
    public string alertBody => (string) null;

    public bool hasAction => false;

    public int applicationIconBadgeNumber => 0;

    public string soundName => (string) null;

    public IDictionary userInfo => (IDictionary) null;
  }
}
